TUTORIAL
POSER MAP INTO BRYCE BUMP INTO PHOTOSHOP FUR!
Many thanks to Ed, and all my friends at the Delphi
Bryce Forum Chat for teaching me about Bryce 'pseudo bumps'!!
Programs used: Poser 3 cat and map, Bryce3, and Photoshop5

PART  I
ACHIEVING A BRYCE BUMP  FROM A 2D POSER TEXTURE MAP

STEP ONE
step1.jpg (37370 bytes)
SET THE BRYCE SCENE
Using the fantastic Poser 4 cat with the "9Lives Cat Morphs" courtesy of Beth at The Capsces Gallery
 Note that when you modify the shape of the cat's body for a raccoon (or any other critter, like my possums) the model body
will shatter and bulge in odd ways. Don't be concerned - the fur will conceal those problems! Also, don't
expect to get the cat model's body shape perfect for the critter you want...again, the post render fur will take care of that.

HINT: keep the scene simple, with smooth, rather plain backgrounds! You will be brushing the fur out, and in effect
smearing the background around the animal, too! The plainer the background, the less "clean up" and repair to it, later!

STEP TWO
step2.jpg (43026 bytes)
ASSIGN THE POSER TEXTURE MAP
Select the raccoon; click on the tiny M to go into the Material's Editor.

STEP THREE
step3.jpg (42449 bytes)
MATERIALS LAB (EDITOR) I
Set the Ambience to '0'. Be sure to put a marble into the A column by Diffuse.
Click on the tiny 'P' for pictures, and then go into the Texture Source Editor by clicking the pink button. (arrow)
Note: on the last page is the photo I used to create the raccoon fur map tiff.

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